戰(zhàn)爭(zhēng)構(gòu)架warframe正義特效分析
時(shí)間:2014-11-02 10:03:29 來源:k73電玩之家 作者:惑幻之鈴 熱度: 355 次
《戰(zhàn)爭(zhēng)構(gòu)架warframe》最近有玩家得出了鋼鐵防線“正義”特效的解釋,效果上還比較適合后期作戰(zhàn),下面一起來看看吧。
《戰(zhàn)爭(zhēng)構(gòu)架warframe》最近有玩家得出了鋼鐵防線“正義”特效的解釋,效果上還比較適合后期作戰(zhàn),下面一起來看看吧。
原文:
Additional notes:
-the 'justice' gauge does NOT resets after switching weapons, but you no longer receive exp for this gauge.
-the level of the skill used effects how much is contributed to the 'justice' gauge
-CORRECTION after doing further research, the justice gauge fills up based on how much exp the weapon gets.
-This may mean the effectiveness of this 'justice' gauge can be effected by whether or not you have affinity booster.
-Kills made by your skills do not effect the gauge
-Whether you have only 1 weapon or 3 does not appear to effect the amount of exp gained for the purpose of this gauge.
-The amount of exp needed to fill the gauge appears to be 2000 (I'm using affinity booster)
-exp gained from other players also effects this gauge
-The AoE damage is confirmed to be 1000
-there is a 5 second cooldown after each activation
重點(diǎn):
正義:武器擊殺大概2000經(jīng)驗(yàn)的怪之后就會(huì)立刻出發(fā)一個(gè)1000傷害的aoe,并治療自己25%的生命,該特效有5秒冷卻
配合hek的+200%多重射擊,我只能說非常值得,當(dāng)然主要是因?yàn)閱螁?200%多重射擊就肯定值得了,特效根本就是額外的了
熱門新聞
我要評(píng)論 查看全部評(píng)論 (0)>>