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血源詛咒獸化模式實(shí)用技巧

時(shí)間:2015-03-16 09:52:40 來源:k73電玩之家 作者:小四 熱度: 2070

《血源詛咒》游戲已經(jīng)偷跑的消息相信一直持續(xù)關(guān)注此作品的玩家都有所知道,只不過目前偷跑的地區(qū)還非常有限,以下為游戲中的相關(guān)信息。

《血源詛咒》游戲已經(jīng)偷跑的消息相信一直持續(xù)關(guān)注此作品的玩家都有所知道,只不過目前偷跑的地區(qū)還非常有限,以下為游戲中的相關(guān)信息。

血源詛咒獸化模式實(shí)用技巧

It has been reported that you reinforce your weapons at a fireplace, that is wrong. There is a worktable called the workshop right beside the fireplace, that's where you do that. I will officially confirm beast mode. As there is a stat for it. Mine is at 337 for the troubled childhood class. I will post a pic of this later sometime later of all the descriptions of stats. The basic jist of it is that it governs how quickly you are able to transform. Bloodtinge is for bullet damage. Arcane for for usable equipment. Insight just mentions how much inhuman knowledge you gain during the game. The Mark of the Hunter is an item in the inventory that acts like the nexial binding stone/darksign in dark souls where you lose all you echoes and return to the dream refuge. Also to those who mentioned that there are no rings to help boost abilities. I can confirm that the equivalent to rings might be the Caryll Runes which there are 4 slots in your stats section. It reads that it can boost abilities and don different effects for the player.

時(shí)間比較緊,歸納幾點(diǎn):

1、夢境小屋的壁爐旁有個(gè)工作臺(tái)可以強(qiáng)化武器。

2、有一項(xiàng)屬性決定你獸化的速度,所以獸化是存在的。

3、血質(zhì)Bloodtinge決定槍械傷害,秘術(shù)Arcane則與可使用裝備相關(guān)。

4、啟蒙Insight表示的是玩家在游戲過程中所獲得的“非人類”學(xué)識(shí)的多少。

5、獵人徽記The Mark of the Hunter的作用類似前作中的黑暗之環(huán),放棄所有收益回到夢境小屋。

6、有一種叫做Caryll符文的東西代替了前作中的戒指,在人物欄位里一共占有4個(gè)欄位,有各種增益效果。

Last few things I want to clarify. People were worried that there might be a graphics downgrade. I played the alpha and now the real thing, and I can tell you that the game looks even better. In the alpha I noticed that there were some unifnished rendering on character clothing and some environmental things, but now I'm looking at the clothing textures and also the environment and 80% of my time spent in Bloodborne as of now is just looking around to all the attention to detail. It's a beautiful looking game with sublime music. You guys are in for a treat considering that day 1 is gonna improve performance as well.

Frame rate wise, its been a solid 30fps so far and I'm already used to the control and love the speed of the game. everything you do, and what the enemies do is just atleast 2-3 times faster than the previous entries.

So one last thing, you can fight the wolf in the beginning of the game that kill ya. I think that its definitely possible with a stronger strength associated build, as I was doing 4 points of damage per punch and two handed punch did 12. I got impatient and died when only 10% of his life was left. lol.

==游戲畫面強(qiáng)過alpha測試

==30fps不掉幀。

==游戲節(jié)奏比魂系列快2-3倍。

==一開始那條狼可以殺死。up主空手把它打到10%殘血后,心太急結(jié)果不小心死了

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